Saturday, 27 November 2010

Third Week


We finally came up with a working prototype and David, Jack, Martin and me managed to finally play test it. Despite being a prototype, we found that there were surprisingly little kinks in the game play, but since we haven't got any other people to play it other than ourselves we can't be sure of it completely yet. The equipment cards are the tiles are very nicely done and you can clearly see what they are supposed to be. One problem though is the board that Terry made. It does it's job but unfortunately the squares where you place the tiles don't meet the edges of the jigsaw like pieces so we have these annoying rectangular shaped gaps.

Another problem being is that when collecting money and equipment frequently it is difficult to tell what is yours, Dan would always end up stealing some of my money by accident when he went to take out some money each turn so Georgia and I have been given the job of making these player cards where people can put their money and equipment and keep everything tidy. We've come up with a few designs already and have a template to use when cutting the card.

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